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“The Prophet” is a Dungeons and Dragons character design illustration for the unofficial campaign “The Redmarsh”, written and published by AO Publications. “The Prophet” is a towering visual presence that embodies the surreal and the divine. This 8-foot-tall celestial being is the final boss of the game and a central figure in the campaign’s metaphysical climax. Tasked with visualizing a being described as both worshipped and feared, I aimed to translate the complex mythology behind The Prophet into a piece that blends divine light with underlying decay. This dark fantasy character illustration was designed to capture the attention of both players and readers, anchoring the narrative in a single, iconic visual.
This dark fantasy artwork was developed through a hybrid workflow that combines 3D modeling with digital overpainting and photobashing in Photoshop. The foundation was built using Daz Studio and custom kitbashing in 3D to create the anatomy, wings and symbolic elements. Once the base was rendered, I enhanced textures, lighting, and atmospheric effects in Photoshop to create the final composition. The translucid wings, glowing sigils, and erupting cosmic energy all serve to visualize the power and entropy of this figure, drawing from themes common in RPG campaign artwork: transcendence, corruption, and inevitable conflict. The process aimed to ensure maximum visual impact for use in book covers, gameplay modules, or marketing materials.
Role Playing Game Campaign
May 8, 2025